<?xml version='1.0' ?>
<xomArchive>
  <xomObjects>
    <XDataBank id='id-0'>
      <Section>0</Section>
      <UintResources href='Databank.CustomDetailBank'/>
      <UintResources href='Databank.CustomTextureBank'/>
      <StringResources href='Databank.MaterialFile'/>
      <StringResources href='Databank.Theme'/>
      <StringResources href='Databank.Theme'/>
      <StringResources href='Databank.TimeOfDay'/>
      <StringResources href='Heightmap.BaseTexture'/>
      <StringResources href='Heightmap.SecondTexture'/>
      <ContainerResources href='crate'/>
      <ContainerResources href='Inv_Player'/>
      <ContainerResources href='Player1'/>
      <ContainerResources href='Player2'/>
      <ContainerResources href='HumanTeam'/>


    </XDataBank>
    <XUintResourceDetails id='Databank.CustomDetailBank'>
      <Value>1</Value>
      <Name>Databank.CustomDetailBank</Name>
      <Flags>72</Flags>
    </XUintResourceDetails>
    <XUintResourceDetails id='Databank.CustomTextureBank'>
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      <Name>Databank.CustomTextureBank</Name>
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    </XUintResourceDetails>
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      <Flags>64</Flags>
    </XStringResourceDetails>
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      <Name>Databank.Theme</Name>
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    </XStringResourceDetails>
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    <XContainerResourceDetails id='crate'>
      <Value href='crate-0'/>
      <Name>crate</Name>
      <Flags>89</Flags>
    </XContainerResourceDetails>
    <CrateDataContainer id='crate-0'>
      <Type>utility</Type>
      <Contents>kUtilityJetpack</Contents>
      <NumContents>1</NumContents>
      <Index>1</Index>
      <LifetimeSec>-1</LifetimeSec>
      <GroundSnap>0</GroundSnap>
      <Parachute>0</Parachute>
      <Spawn>crate</Spawn>
      <FallSpeed>0</FallSpeed>
      <Gravity>0</Gravity>
      <TeamDestructible>5</TeamDestructible>
      <TeamCollectable>-1</TeamCollectable>
      <UXB>0</UXB>
      <Hitpoints>25</Hitpoints>
      <Pushable>0</Pushable>
      <RandomSpawnPos>0</RandomSpawnPos>
      <CanDropFromChute>0</CanDropFromChute>
      <WaitTillLanded>1</WaitTillLanded>
      <TrackCam>1</TrackCam>
      <Scale>1</Scale>
      <Showered>0</Showered>
      <DelayMillisec>0</DelayMillisec>
      <LifetimeTurns>-1</LifetimeTurns>
      <AddToWormInventory>0</AddToWormInventory>
      <CustomGraphic></CustomGraphic>
    </CrateDataContainer>


  <XContainerResourceDetails id='Inv_Player'>
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      <Name>Inv_Player</Name>
      <Flags>89</Flags>
    </XContainerResourceDetails>
    <WeaponInventory id='Inv_Player-0'>
      <Bazooka>0</Bazooka>
      <Grenade>0</Grenade>
      <ClusterGrenade>0</ClusterGrenade>
      <Airstrike>0</Airstrike>
      <Dynamite>0</Dynamite>
      <HolyHandGrenade>0</HolyHandGrenade>
      <BananaBomb>0</BananaBomb>
      <Landmine>0</Landmine>
      <Shotgun>0</Shotgun>
      <BaseballBat>0</BaseballBat>
      <Prod>0</Prod>
      <FirePunch>0</FirePunch>
      <HomingMissile>0</HomingMissile>
      <Flood>0</Flood>
      <Sheep>0</Sheep>
      <GasCanister>0</GasCanister>
      <OldWoman>0</OldWoman>
      <ConcreteDonkey>0</ConcreteDonkey>
      <SuperSheep>0</SuperSheep>
      <Girder>0</Girder>
      <BridgeKit>0</BridgeKit>
      <NinjaRope>-1</NinjaRope>
      <Parachute>0</Parachute>
      <Teleport>0</Teleport>
      <Jetpack>0</Jetpack>
      <SkipGo>-1</SkipGo>
      <Surrender>0</Surrender>
      <ChangeWorm>0</ChangeWorm>
      <Redbull>0</Redbull>
      <WeaponFactoryWeapon>0</WeaponFactoryWeapon>
      <Starburst>0</Starburst>
      <AlienAbduction>0</AlienAbduction>
      <Fatkins>0</Fatkins>
      <Scouser>0</Scouser>
      <NoMoreNails>0</NoMoreNails>
      <Pipe>0</Pipe>
      <PoisonArrow>0</PoisonArrow>
      <SentryGun>0</SentryGun>
      <SniperRifle>0</SniperRifle>
      <SuperAirstrike>0</SuperAirstrike>
      <BubbleTrouble>0</BubbleTrouble>
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<XContainerResourceDetails id='Player1'>
      <Value href='Player1-0'/>
      <Name>Player1</Name>
      <Flags>89</Flags>
    </XContainerResourceDetails>
    <WormDataContainer id='Player1-0'>
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      <ControlX>0</ControlX>
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      <LastLogicalUpdate>0</LastLogicalUpdate>
      <SupportFrame>0</SupportFrame>
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      <WeaponAngle>0.6</WeaponAngle>
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      <TeamIndex>0</TeamIndex>
      <PositionInTeam>0</PositionInTeam>
      <PhysicsOverride>0</PhysicsOverride>
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      <PhysicsState>8</PhysicsState>
      <WeaponIndex>1</WeaponIndex>
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      <Energy>200</Energy>
      <CPUFixedWeapon>0</CPUFixedWeapon>
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      <ArtilleryMode>false</ArtilleryMode>
      <PoisonRate>0</PoisonRate>
      <PendingPoison>0</PendingPoison>
      <PlaceWormAtPosition>false</PlaceWormAtPosition>
      <SfxBankName></SfxBankName>
      <Spawn>WORM0</Spawn>
      <IsParachuteSpawn>false</IsParachuteSpawn>
      <IsAllowedToTakeTurn>true</IsAllowedToTakeTurn>
      <GunWobblePitch>0</GunWobblePitch>
      <GunWobbleYaw>0</GunWobbleYaw>
      <LipSynchBank>255</LipSynchBank>
      <ATT_Hat></ATT_Hat>
      <ATT_Glasses></ATT_Glasses>
      <ATT_Gloves></ATT_Gloves>
      <ATT_Tash></ATT_Tash>
      <MovedByImpulse>true</MovedByImpulse>
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      <IsAfterTouching>false</IsAfterTouching>
      <AfterTouchVector x='0' y='0' z='0' />
      <IsHatWearer>false</IsHatWearer>
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      <AllowClusterGrenade>1</AllowClusterGrenade>
      <AllowAirstrike>1</AllowAirstrike>
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      <AllowHolyHandGrenade>1</AllowHolyHandGrenade>
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      <AllowLandmine>1</AllowLandmine>
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      <AllowBaseballBat>1</AllowBaseballBat>
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      <AllowFirePunch>1</AllowFirePunch>
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      <AllowFlood>1</AllowFlood>
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      <AllowGasCanister>1</AllowGasCanister>
      <AllowOldWoman>1</AllowOldWoman>
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      <AllowSuperSheep>1</AllowSuperSheep>
      <AllowGirder>1</AllowGirder>
      <AllowBridgeKit>1</AllowBridgeKit>
      <AllowNinjaRope>1</AllowNinjaRope>
      <AllowParachute>1</AllowParachute>
      <AllowLowGravity>1</AllowLowGravity>
      <AllowTeleport>1</AllowTeleport>
      <AllowJetpack>1</AllowJetpack>
      <AllowSkipGo>1</AllowSkipGo>
      <AllowSurrender>1</AllowSurrender>
      <AllowChangeWorm>1</AllowChangeWorm>
      <AllowRedbull>1</AllowRedbull>
      <AllowArmour>1</AllowArmour>
      <AllowWeaponFactoryWeapon>1</AllowWeaponFactoryWeapon>
      <AllowStarburst>1</AllowStarburst>
      <AllowAlienAbduction>1</AllowAlienAbduction>
      <AllowFatkins>1</AllowFatkins>
      <AllowScouser>1</AllowScouser>
      <AllowNoMoreNails>1</AllowNoMoreNails>
      <AllowPipe>1</AllowPipe>
      <AllowPoisonArrow>1</AllowPoisonArrow>
      <AllowSentryGun>1</AllowSentryGun>
      <AllowSniperRifle>1</AllowSniperRifle>
      <AllowSuperAirstrike>1</AllowSuperAirstrike>
      <AllowBubbleTrouble>1</AllowBubbleTrouble>
      <TeleportIn>false</TeleportIn>
      <IsEmotional>true</IsEmotional>
      <HasDrunkRedbull>false</HasDrunkRedbull>
      <Armoured>false</Armoured>
    </WormDataContainer>


   <XContainerResourceDetails id='Player2'>
      <Value href='Player2-0'/>
      <Name>Player2</Name>
      <Flags>89</Flags>
    </XContainerResourceDetails>
    <WormDataContainer id='Player2-0'>
       <Name></Name>
      <Active>true</Active>
      <PlayedInGame>false</PlayedInGame>
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      <WeaponAngle>0.6</WeaponAngle>
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      <PositionInTeam>0</PositionInTeam>
      <PhysicsOverride>0</PhysicsOverride>
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      <PhysicsState>8</PhysicsState>
      <WeaponIndex>1</WeaponIndex>
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      <CPUFixedWeapon>0</CPUFixedWeapon>
      <CPUActionRadius>0</CPUActionRadius>
      <ArtilleryMode>false</ArtilleryMode>
      <PoisonRate>0</PoisonRate>
      <PendingPoison>0</PendingPoison>
      <PlaceWormAtPosition>false</PlaceWormAtPosition>
      <SfxBankName></SfxBankName>
      <Spawn>WORM6</Spawn>
      <IsParachuteSpawn>false</IsParachuteSpawn>
      <IsAllowedToTakeTurn>true</IsAllowedToTakeTurn>
      <GunWobblePitch>0</GunWobblePitch>
      <GunWobbleYaw>0</GunWobbleYaw>
      <LipSynchBank>255</LipSynchBank>
      <ATT_Hat></ATT_Hat>
      <ATT_Glasses></ATT_Glasses>
      <ATT_Gloves></ATT_Gloves>
      <ATT_Tash></ATT_Tash>
      <MovedByImpulse>true</MovedByImpulse>
      <GraphicalOrientation x='0' y='0' z='0' />
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      <LastCollisionNormal x='0' y='0' z='0' />
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      <DamagePending>0</DamagePending>
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      <IsAfterTouching>false</IsAfterTouching>
      <AfterTouchVector x='0' y='0' z='0' />
      <IsHatWearer>false</IsHatWearer>
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      <AllowAirstrike>1</AllowAirstrike>
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      <AllowFirePunch>1</AllowFirePunch>
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      <AllowFlood>1</AllowFlood>
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      <AllowGasCanister>1</AllowGasCanister>
      <AllowOldWoman>1</AllowOldWoman>
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      <AllowSuperSheep>1</AllowSuperSheep>
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      <AllowBridgeKit>1</AllowBridgeKit>
      <AllowNinjaRope>1</AllowNinjaRope>
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      <AllowJetpack>1</AllowJetpack>
      <AllowSkipGo>1</AllowSkipGo>
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      <AllowChangeWorm>1</AllowChangeWorm>
      <AllowRedbull>1</AllowRedbull>
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      <AllowWeaponFactoryWeapon>1</AllowWeaponFactoryWeapon>
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      <AllowAlienAbduction>1</AllowAlienAbduction>
      <AllowFatkins>1</AllowFatkins>
      <AllowScouser>1</AllowScouser>
      <AllowNoMoreNails>1</AllowNoMoreNails>
      <AllowPipe>1</AllowPipe>
      <AllowPoisonArrow>1</AllowPoisonArrow>
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      <AllowSniperRifle>1</AllowSniperRifle>
      <AllowSuperAirstrike>1</AllowSuperAirstrike>
      <AllowBubbleTrouble>1</AllowBubbleTrouble>
      <TeleportIn>false</TeleportIn>
      <IsEmotional>true</IsEmotional>
      <HasDrunkRedbull>false</HasDrunkRedbull>
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    </WormDataContainer>


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      <Value href='HumanTeam-0'/>
      <Name>HumanTeam</Name>
      <Flags>89</Flags>
    </XContainerResourceDetails>
    <TeamDataContainer id='HumanTeam-0'>
      <Name></Name>
      <Active>true</Active>
      <WormCountStart>0</WormCountStart>
      <TeamColour>0</TeamColour>
      <TeamMustSurvive>true</TeamMustSurvive>
      <AlliedGroup>0</AlliedGroup>
      <DisableCPUAttack>false</DisableCPUAttack>
      <IsAIControlled>false</IsAIControlled>
      <RoundsWon>0</RoundsWon>
      <GraveIndex>0</GraveIndex>
      <WormsCountEnd>0</WormsCountEnd>
      <Surrendered>false</Surrendered>
      <ScorePoints>0</ScorePoints>
      <FlagGfxName></FlagGfxName>
      <IsCrateSpyActive>false</IsCrateSpyActive>
      <Skill>0</Skill>
      <IsLocal>false</IsLocal>
      <ATT_Hat></ATT_Hat>
      <ATT_Glasses></ATT_Glasses>
      <ATT_Gloves></ATT_Gloves>
      <ATT_Tash></ATT_Tash>
      <SfxBankName></SfxBankName>
      <WormpotSuperWeapon>69</WormpotSuperWeapon>
    </TeamDataContainer>




  </xomObjects>
</xomArchive>
